Billboard Generator for Unity
Billboard generator (“Billboard Mage 1.0”) is an editor extension for Unity that allows for quick and easy billboard asset generation.
Billboard is a method of optimization that involves rendering complex objects into a quad mesh that is always facing the camera and is commonly used in combination with the Level of Detail (LOD) for improving the rendering performance.
Below are a few screenshots of this tool in action:
![Billboard Mage 1.0 Pine Tree 3D model to a quad mesh](https://sharpcoderblog.com/public/images/f0b/f0b70c777513644c113c923578a26225.png)
- A Scene with a lot of repetitive meshes (Notice the low frame rate):
![Unity stats tab before LOD optimization](https://sharpcoderblog.com/public/images/e41/e413083960f29300027d11862220688a.png)
![Unity wireframe render of a Scene before optimization](https://sharpcoderblog.com/public/images/6d9/6d99c8d3e4b4bc23f2915c72d1874dec.png)
- After creating LOD groups with generated billboards:
![Unity wireframe render of a Scene after optimization](https://sharpcoderblog.com/public/images/ac3/ac3ef831044571f151f253fc0d14bd83.png)
![Unity Scene after optimization](https://sharpcoderblog.com/public/images/a69/a697f30d48d66fda8dc87a0ca67e611b.png)
![Unity stats tab after LOD optimization](https://sharpcoderblog.com/public/images/464/464c7d0eb766c0b2632b8e87209c3fc8.png)