Unreal Engine Environment

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Oceanology

The central design of our model is an accurate and efficient description of the sea surface, based on both cutting-edge results in oceanography and advanced 3D computing techniques.

Middle Eastern Village

Ironbelly Middle Eastern Environment Pack featuring modular building materials, prop meshes, and more!

Tank Cleaning Center

Industrial tank cleaning center contains trucks, tanks, hangars, trailers with interiors, and many other props. All assets created to correspond current gen games budget.

PLE – Procedural Landscape Ecosystem

This ecosystem is based on the “temperate broadleaf forest” biomes. The forest density is made up of pine trees and birch trees. Depending on your needs, you can create only pine forests, only birch forests, or mixed forests. All seasons are in the package.

Snow Forest

*Visual overhaul of demo scene

*increase in performance of assets (20fps increase on average)

*multiple skull totem variants

*multiple hanging bones variants

Medieval Village Megapack with Interiors

Collision: Yes, Both handmade collision and automatically generated collision.

LODs: Yes, 3 LODs.

Vertex Count: 36 (SM_FloorCapPlank_01), 109.527 (SM_VillageHouse_13_Combined)

Slums

The staggered houses in the slums are built at will, and the community is naturally formed. The house is made of wood, cloth and iron, clothes, cloth, simple and casual. Use wood to make all kinds of artificial goods. Obvious plastic and metal products.

Redwood Forest

3x Large Redwood Trees – 19000Tri – 27500Tri

2x Medium Redwood Trees – 17500Tri – 22500Tri

2x Small Redwood Trees – 5500Tri – 8500Tri

Cyberpunk MEGApack Environment Bundle

Number of Unique Meshes: 422

Collision: Yes, custom and automatically generated

Vertex Count: 4-10000

Red Desert Pack

The pack includes these items:
Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.)
A lot of rocks and stones.

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